Europa Universalis Codexery

Casus Belli

A review of the original board game in Casus Belli magazine.

Casus Belli

Casus Belli #79 is a review of the board game Europa Universalis, created by Philippe Thibaut and released by Azure Wish Enterprise on 27 April 1993. The review appears in the French gaming magazine Casus Belli, which covered the geopolitical strategy game for 6 players set during the period 1492 to 1792. The source does not provide the content or verdict of the review, only its existence as issue number 79.

Game Franchise
Europa Universalis

Lore & Background

The source material for Europa Universalis is a board game, not a video game. Casus Belli #79 reviewed this board game, which uses about 1,000 markers and two 56 cm × 86 cm maps. The English rulebook is 154 pages long. Playable countries include Spain/Austria, France, The Ottoman Empire, Portugal/Russia, England, and Venice/The Netherlands. Each has unique events and special rules — for example, Turkey deals with corruption of the pashas, Russia's military power is limited until Peter the Great, and England has access to powerful privateers. The source does not describe the review's content or rating.

In Their Own Story

A player sits down at a table covered with two large maps — one for Europe, one for the rest of the world — and about 1,000 markers. The rulebook is 154 pages long. They are playing as the Ottoman Empire, managing the corruption of the pashas while eyeing Vienna. The game, estimated by Board Game Geek to take 15 days, could last from six hours to several weeks. Casus Belli #79 covered this experience, but the source does not reveal what the reviewer thought of it.

Reader's Guide

To understand the Casus Belli #79 review, first know the board game it covers. Europa Universalis is a geopolitical strategy game for 6 players (with a 5-player variant) set from 1492 to 1792. Players choose from Spain/Austria, France, The Ottoman Empire, Portugal/Russia, England, or Venice/The Netherlands. Each country has unique events and objectives: Turkey deals with corruption of the pashas, Russia's military power is limited until Peter the Great, and England has powerful privateers. The game uses about 1,000 markers and two 56 cm × 86 cm maps. Playing time ranges from six hours to several weeks, with Board Game Geek estimating 15 days. The English rulebook is 154 pages. Extensions added rules for forts, missionaries, palaces, historical monarchs, and a faster combat system. The source does not provide the review's content, so no guide to the review itself is possible.

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